![]() ![]() LOLĪnd Antimatter, still the weakest one amoung the draw engines. Apparently a reissue of the Postwar-Era 665, the 8062 was in the regular catalog but never made. In it, Lionel catalogued a set headed by a 4-6-4 steam engine in Great Northern colors, numbered 8062. This was, of course, very similar to how Eladwen was currently being played, but I had four main differences: firstly, I had my healing anti-weapon in the form of Honored Dead secondly, I was going to skimp on my own draw cards and fill those slots with allies, since I could just benefit from their Bazaar and Bad Santa thirdly, I would make us. 1970 was the first catalog of the MPC era. When I cleaned the board before I cast it. The FirstNo, Wait, Nevermind: 8062 Great Northern 4-6-4 (1970) Photo courtesy of the Lionel, 1970. IVL combined with Assumed Command and Super Forcus will make it a very tough ally to be removed. Unless I got luck.(for example, I destory ToK at this turn, more than 50% it pops out again next turn.:\) They need to store, they store SE, they lose card too.Įven without Aldmor Conduit, all classes have their own draw engine, and nearly unstoppable, To: When an item or support ability is targeted and destroyed on your turn, your hero gains +1 shadow energy (max once per turn) and you draw a card. It may seem like a good way to buff Io Void, but if you are helping their draw, you are helping them draw the card that will let them kill or at least disable Io Void.Forcing them to use sounds good to me when facing hunter, mage, warrior,Įspecially human hero like Lance, Amber, Eladwen, Gwenneth as they need their own abiltiy, ll051 Chaos Engine From: Once per turn, when an item or support ability is targeted and destroyed on your turn, your hero gains +1 shadow energy and you draw a card. You are giving your opponent a way to use their SE and forcing them to, so Temporal Disturbance will do almost no good whatsoever. To play the deck, just try to get board control in the early game, then throw everything you have at your opponent's face, and you should be able to win the "deathrace".Temporal Disturbance should not be combined with Aldmor Conduit. Tome of Knowledge has consistently been one of the top draw engines for Mages. It features deep strategy, easy gameplay, and gorgeous card art. Shadow Era is a free to play, online collectible trading card game. If both of the players are in top decking mode, its almost certain that you win. ![]() Mainly they tend to be of the rush variant and they have tons of draw options to support this. No draw engines You dont need them because every card you draw is powerful and you can expect 1:2 trade. Human Mages are consistently one of the Top Decks of Shadow Era. Draw engine The most powerful type of draw card. There are 4 types of draw cards in the game: 1. The exact amount of draw cards depends on your playstyle and the type of draw cards selected. Damage Strategies and Counters by kamman13. A good rule of thumb is to have 6-8 draw cards in a 39 cards deck, but this is not an absolute number. Improving at Shadow Era Through Willpower by CodeDomination. SE Strategy: Combos and Booster Cards by He-Man. As well as drawing at the start of your turn, you may draw additional cards with the ability of a card such as Energy Stream (these are known as a Draw. Card Draw Engines and Card Advantage Strategy by kamman13. there might be some good substitutes for cards I've listed, but I don't know that set as well :P Other people around here will probably throw in some suggestions, but this is a good starting place. By Buqs NovemAramia, Deckbuilding, Eladwen Frostmire, Loest, Savior of Layar, Mage, Nishaven. SE Strategy: Card Drawing Engines by He-Man. I realize a barely put in any cards from shattered fates. Elad rush is really simple I haven't played in aaaages, so my knowledge might be a little out-dated, but a solid elad rush hasĩish 3cc allies, priest of the light, aldon, jasmine, and fleet footed messenger are all good choicesĦish 2cc allies, champion of irum is a good choice, as are any puwen-like cards (2/3 stats, don't remember what the mage one is called, it's been a while)Īt least 4 other draw engines, tomes are good, maybe throw in some tainted oracles to combo with supernovaĪ couple more cards. ![]()
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